4/2/2023 0 Comments Gmod file for skins![]() Fixed a minor bug where the brush sides list in info_overlay entity blocks would have a space delimiter before the closing quotation mark.This happened when the os default language was set to Turkish. Fixed a minor bug where brush sides referenced invalid texture names.Fixed a minor bug where displacements having the DISP_INFO_FLAG_HAS_MULTIBLEND flag set would have this flag written to the flags property along with the displacement surface collision flags.Fixed an IndexOutOfBoundsException when decompiling maps without entity lump.-force_manual_occluder, forces manual entity mapping for occluder entities.-force_manual_areaportal, forces manual entity mapping for areaportal entities.-no_smart_unpack, disables 'smart' extracting of embedded files.-unpack_embedded, unpacks embedded files in the bsp.The command line interface now supports 4 new features:.Visgroups are now sorted by their name, improving readability.Visgroups written by bspsrc now automatically get a random color assigned. Added support for tooltexture tools/toolsblocklight.cubemap data) are automatically skipped to prevent the output directory from being cluttered with unimportant files. When enabled, files generated and embedded by the compilation process (e.g. It fixes the issue where some tool textures would appear stretched in the decompiled map. Where people can be created and destroyed with the click of a mouse. The player is in a world where objects can be created and destroyed on demand. Players are given tools and are left to entertain themselves. Unlike normal games there aren't any predefined aims or goals. Added a Fix tool texture alignment feature that will realign all tool textures on their brush faces. Garry’s Mod is a sandbox mod for the Source Engine.Rewritten Areaportal and Occluder brush mapping system.Added support for Vindictus prop scaling.Fixed Render in Fast Reflections of static props not being set correctly for CS:GO (May also affect games that use csgo's static prop lump, like Insurgency).Added support for the newer CS:GO static prop lump version 11, which supports the uniformscale attribute for static props.Added support for CS:GO's 'non-object' based ladders. ![]() Added support for CS:GO grenade and drone clip tool textures, which would appear as nodraw tool textures.Updated file pattern for Black Mesa in appdb.xml to include Xen and multiplayer maps for better auto detection of Black Mesa maps.Added better static prop support for Black Mesa to maintain compatibility with maps made for older versions of Black Mesa.Added support for No More Room in Hell. ![]()
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